About This Game Discover the industry standard for geopolitical simulation of today’s world!In Masters of the World, the third incarnation of Geopolitical Simulator, play as the head of state of one or more countries and expand your influence across the globe.A totally unique simulation engine The game engine, Geopolitical Simulator 3, includes over 600 data elements for each of the 175 playable countries and calculates their changes in real time throughout the game based on players’ actions. Some examples include popularity ratings, political relations, and economic exchanges between countries. Various organizations, including NATO, use the technologies in the Masters of the World simulator for education and training.Over one thousand playable actions.At the country’s helm, the player/head of state can act in many areas: budget, taxation (nearly thirty types of taxes), currency, economy (over 130 economic activities), foreign and domestic affairs, defense, society, labor, health, social security, education, environment, transportation, culture, and more. For each of these areas, numerous laws can be proposed and must be voted on by the Parliament in order to pass. For example: setting social welfare benefit minimums, changing the retirement age, developing atomic weapons in secret, subsidizing the auto industry, hiring teachers, defining the powers of unions, setting speed limits on roads, regulating prostitution, creating an international film festival, etc. The player can also construct elements on the world map, which will change accordingly: nuclear plants, wind farms, military bases, pipelines, high-speed train lines, airports, and many more. Every action has its consequences. Lobbies, social groups, and leading national and international figures will intervene if their artificial intelligence finds it necessary to do so (interviews with the press, resignations, protests, strikes, roadblocks, wars...). To prevent tension, the player can meet with any figure, or address the media (over 8 hours of dialog in the game). Thanks to its intelligence services, the player also has an entire arsenal of spies and “special” ops. For example, he or she can - at his or her own risk - reveal scandals about another political party, dismantle terrorist networks, sabotage a foreign infrastructure, have an opponent assassinated, etc. As the head of the military, the player can move all of his or her units around the map from their actual bases during military conflicts. International organizations (over 50 organizations included) play an important role. At the UN, for example, the player can denounce a nation in order to obtain the Security Council’s authorization for a military intervention. The player can also create his or her own organization.Lastly, in order to stay in power, he or she must actively campaign to make sure he or she is elected.Playable scenarios Twenty or so scenarios are included in the game, such as “American Fiscal Cliff,” “Israel-Iran Escalation,” “Organization of Rice Exporting Countries,” “European Budgetary Golden Rule,” “Building South American Pipelines,” “African Economic Boom,” “Third World War,” “Triple A,” and “Famine in Southern Sudan.”.Multiple integrated options Network multiplayer mode Multi country mode to play several countries at the same time Game settings: terrorist activities, natural disaster probabilities, reactivity of the people, war triggering Real-time online player ranking Integration of your own photos, logos, and names to make the game even more realistic Interactive tutorial and constantly accessible help during the game Have fun learning geopolitics with the QUIZ mode, which has over 3000 questions Text and dialog 100% in EnglishNote about the DRM: it uses an automatic and seamless activation at the first launch, then it can be played off-line if needed. It allows unlimited activations on three computers at the same time, plus if needed to migrate for free to other computers. So you'll never have to pay twice for the same licence of the game. The system allows future and backward compatibility with game add-ons plus upcoming upgrades to sequels of the game and access to our newsletters subscription. This also offers possibility to players having bought previously on other sites to migrate on steam and keep their add-ons. 1075eedd30 Title: Masters of the World - Geopolitical Simulator 3Genre: SimulationDeveloper:EversimPublisher:EversimRelease Date: 5 Feb, 2014 Masters Of The World - Geopolitical Simulator 3 Patch 8 Download Pc Ok, first things first, this game is fun. Since political simulation games are a rare species, and this is one of the few of them, I normaly would recommend it to everyone who likes this type of games. You really have to work to have your plans work out, no matter if it's economic grow, demographics or military expansion. Especially the latter is hard to achieve, since you have to fight bad publicity both internationaly and intern. The gameplay is very deep and it's very challenging to achieve your goals.The graphics are decent. Not good, not bad, but still enough for this type of game. As for sound, that's ok too. I dunno if it's a bug, but I hear the music of other games while playing this one (Distant Worlds).The only reason why I don't recommend it is the simple fact that it has DRM. So you're not only limited to buy it on Steam here, but also have limited activations and... hell, I just hate DRM. Way to go, thank you Eversim. Unfortunatly I haven't read it, else I wouldn't have thought about buying it.So, summerized:Decent Game, a little buggy, but fun. I'll give it a 7\/10, because I like the genre and since this game is a rare specimen... and subtract 7 points for the DRM. That's 0\/10 for you, until the DRM is patched out. As soon as that is done, I'll make a recommention.. Despite of a few bugs Geopolitical Simulator 3 is an exceptionally clever and entertaining game! Of course strategic gaming must be your thing in order to fully appreciate MOW. It has more body than for example Civilization (which in itself is also a good game). It is very interesting to see what influence your various decisions have in the field of domestic or foreign policy, financial health, economic growth or social aspects. Also the causal relations between investing\/cutting in a particular sector, creating contracts, growth, unemployment, production, trade balance, budget deficit, privitization etc..etc.. is very realistic, interesting and entertaining. Fun to read the newspaper on which impact your various decisions have, how it is presented and how well it is received by public opinion. One of the things I have learned is that you certainly can't satisfy all of the people and organizations in a country. And most of the time it is a real challenge just to keep your head above the water. But all the more satisfying it is when you do manage to create a contract, see that the invested tax payer dollars create economic growth an jobs etc..etc..Untill now I played only USA and I noticed that you realy have to balance between containing the budget deficit, stimulating economic growth, your popularity rating and your dependence on congress which you will need in order to push foreward your policy. You come to understand and realize the dilemma's most leaders also must have in real life! Also, don't trust the republicans hahaha. If you for example ask the head of the republican party to support you on a bill in congress, he says he will do so, but instead they stabb you in the back once it is voted on (that is if they don't agree with the bill of course). All in all I am very enthousiastic about this game.If I had to rate it on a scale of 1 to 10, I would say 11.. I've put in around 10 hours now, so hopefully this enables me to give a helpful overview of the game.First of all, if you don't have time to read everything, I can honestly say that the game is not worth the current asking price of 50 EUR or your regional equivalent but I can recommended it at a lower price. Hope that helps.For the rest of you, we can go into a bt more depth. Starting with the positives, I was very impressed with the amount of detail the game goes into - from currency unions to closing the borders the game has plenty of option to sink you teeth into. Where you'll find yourself somewhat frustrated however, is that many of the options are actually 'non-options' depending on the political slant of your party.When you pick a nation, you are bound to the ruling party and it's politics and thus taking any nation with a clear bias toward the right or left of the political spectrum to the other side - or even the centre - appears to be very difficult. Aside from the effort it can take to push through policies in the face of rebellion within your own party, long term they can actually choose to oust you, regardless of your adherence to democratic principles or your level of popularity.In my North Korea playthrough I discovered this the hard way. Despite the huge economic and social benefits of opening up the society and my unbelieveable 100% popularity rate, my party took me out and shot me at dawn with zero interference from my alleged millions of supporters.Any significant change, even seemingly for the better can trigger widespread and disruptive protests which don't seem to subside all that quickly, even if you begin to introduce reforms that are being requested.The interface is clunky at best, the game is not remotely impressive graphically, the voice acting is very off - my North Korean health minister had the most amazing, broad Irish accent - and, in the English version at least, emails and newspaper articles can sometimes make no sense whatsoever.BUT, it is far from all bad. As stated above, you have a lot of options and can descend into dangerously geeky levels of play. aside from the rarer occasions when your actions trigger unbelieveable responses, the game is largely authentic feeling and your actions do have a satisfying weight to them. The ability to fight in real time, or even leave the nitty gritty to the competent military AI, is also very well executed and you have a great choice of options open to you upon victory, from annexation or colonisation of the defeated foe, to a regime change. Borders can be renegotiated and the espionage system is one of the best I've encountered.Where this game is likely to excel though is in Multiplayer, the range of overt and covert actions you can take to destabilise, attack or prop-up your neighbours is truly wonderful and I suspect even more rewarding when the ally or opponent is a human being.The raw data used for the core modelling seems pretty solid however, you can break the game and your own immersion from time to time so certainly do not expect the political modelling to be bulletproof.Comprehensive modding support is built into the game and I would expect this to be where the biggest strides in improving the game will be made.In summary, if you have friends to play against or a sincere passion for political simulators then this is worthwhile pick-up, but I urge everyone to wait for it to be on sale or you will feel more than a little taken advantage of. If you are a casual player or are considering this as an impule buy, I'd suggest giving it a wide bearth or picking up the excellent and polisihed, if far less detailed - Civilization IV or V.. This product is so bad it's a scam.It's worthless for gaming and education. It's riddled with bugs. The "help" files are links to Wikipedia pages about real life (if you don't crash). There are a number of screens and windows that require obscure workarounds to even operate, and often "forget" the things you've done. Windows you're working in randomly close. Values randomly change. Other world leaders offer you contracts that they can't fulfill, and reject the contract after you accept it. Notices from advisors are substanceless and repetitive - they do not have dialogue options that are meaningful, and you are still left with just as much information as you had before. There is no history of your actions, or previous values for anything. Some screens won't even display the correct current values. You cannot expedite the passing of laws even in the worst autocratic nations, and people will revolt while it's being passed for three weeks.This game is a J-O-K-E. If it were implemented in a spreadsheet instead, and free, I might play it at work for like five minutes or so. This is awful and I want my money back because the developer doesn't deserve it. This isn't even something one department or a couple of people could be responsible for. It takes the fail of multiple departments to create something this bad, and then charge $50 for it. They probably also fired the few competent people they did have working there, just before they realized they did still need them.Other things you can do with $50:Dinner and drinks for yourself and a date <3Order pizza for a large group of friendsBuy three or four better indie gamesPay your internet billSend your mother flowersMovie tickets for fourDrive to Denver and backBuy a mouse that lists the amount of DPI on the box in bold letters because it has the most of them...Do you see what you've taken? This represents an entire day's work for most of us. I want recompense for this, for all of us, and I have a solution: Customer Service. All of you (especially upper management) will provide telephone customer service for your game. We will call you and ask you "Hi, how many more dog catchers do I need to prevent the Cat Lovers Society from revolting?", or "Whassa wi qua you *hiccup* and *jarbled static* ha ha right?", or "I'm trying to initiate a trade embargo on India and I need a graph of global imports and exports overlayed for the following commoditites...", and you will administratively access our game clients and provide this information to us in real time. Also, if you could just turn the pages of the newspaper for me that would be really helpful.. The game is awesome, probably the best strategy game i've ever played.One of the probles on the game are the bugs, for exemple: When the high speed train arrives in 46,000 km, when i'm going to cunstruct more, the game crashes, or when the game arrives in 23:00 p.m the game crashes too.I lost 2 in 2023 and 2025.Another problem is the lack of updates, we are already in June and there isn't any update, to fix any bug that is since 2013.I woud recommend the game to my friends if doesn't had so many bugs that spoils the game.. get this game off steam, or get the devs to update this buggy game.. *Even at the updated price this game is still not worth it* July 24. I really enjoy this game, don't get me wrong. And i've put a lot of hours into it, because the concept of the game is absolutely amazing. However I cannot give this a positive rating at this time. The game is riddled with bugs, sometimes game breaking. It could be a bug causing your country to go bankrupt, or maybe it'll cause you to have excessive inflation, or causes a breakdown in the correlation between the decisions you make and the ingame economics. Instead of fixing the game crippling bugs, the developers ignore all the issues and have created Geopolitical Simulator 4. Because they've done this instead of fixing their game (which should really be in beta release, not published as a completed game), It has caused this 'game' to not feel like a game. Instead it feels like I have been robbed of my money. I feel like I gave this game a fighting chance by paying full price, hoping that by supporting the developers it might encourage them to fix the bugs. I was wrong. Save yourself the money and don't buy this broken game.I'll change my review if the developers ever release a patch that fixes even half the issues of the game.. At first, Masters of the World looks like a deep, engaging and thrilling simulator of worldwide politics. If you made the same mistake that I did by purchasing the $70 bundle with the game, updated content, and the modding tool, you'd better hurry and refund that. If you really want to see what this game has to offer then you should just buy the base game.Unfortunately, the problems with MotW appear immediately. Right off the bat, the tutorial was unable to figure out that I had successfully changed some spending priorities as it had instructed me to, preventing me from progressing further. Armed only with the knowledge of how to navigate the map and modify the budget, I tried to start a new game. It was extremely difficult selecting a leader that wasn't of the same party as the current leader, turning the start-up process into a mess as I accidentally changed unrelated settings attempting to figure out how to change the leader. I eventually figured it out - though I can't even remember how I did - and entered the game.Immediately, the game became campy and even amusing. To communicate to the player even basic messages, an ugly and poorly-rendered person takes over your screen to talk to you about how well you're doing. The voice acting was so robotic and unnatural, the first 7 hours I played I was certain it was just a text-to-speech software. These messages quickly become repetitive: whenever there is a terrorist cell in a foreign country, someone will come on the screen and deliver a useless, rambling explanation of the "Brown model" without giving you any real information (they'll mention percentages and numbers that sound important, but turn out to be repetitive filler that doesn't change situation to situation). Afterwords the game will give you a static text box telling you the real information: where the cell is, what it does and how to contact them. You can skip these messages (and thankfully by doing so you're not actually missing anything), but the fact that Eversim put so much effort into something so unnecessary - and in fact something that hinders the gameplay experience - shows where their priorities are. The rest of the game's graphics do not fare well, either. The game has extreme and severe lag somehow, even when countries are basically trees, lakes, and geometrically simple cities that consist of about a dozen buildings. As mentioned earlier, the character models look horrendous, but the developers seem to enjoy showing off. The interface is a problem (which is not uncommon for an Eversim game), with the developers trying to make fancy-looking infographics hidden behind dozens of menus and tabs.If these problems weren't major enough, the game is buggy, crashes very often, and Eversim has completely given up on it. Eversim has a history of spending about 6 months on a political game, updating it rarely for a 6-month period, and then disappearing to work on a sequel. Their sequel to this game is coming out soon (the release date has already passed with no announcement) and judging by the trailers, it preserves the terrible graphics and confusing interface. If Eversim settled on a game, kept updating it, used a reasonable price, and actually made a working tutorial, they wouldn't have a 42% positive score on Steam.. This game has several game breaking bugs that can just stop you from playing a game, forcing you to start again. For example I was kicked out of my country for having a defecit, when i was still shown as having surplus, my income was more than my expense, yet I was kicked out. Several other people have similar problems. The devs seem not to care about their fanbase at all.Price is too high for the quality of the game, and the price was not dropped in time like most other games.If you have 50 dollars to throw around, I would buy this game, as it is still the best domestic and internatiol political simulator out there, but dont expect to get too much out of it.. get this game off steam, or get the devs to update this buggy game.
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